Pengembangan Komik Webtoon sebagai Media Ajar Matematika pada Materi Teorema Pythagoras
Abstract
This study was motivated by the low level of student engagement in learning the Pythagorean Theorem and the use of less attractive instructional media in mathematics learning. This study aimed to develop a Webtoon-based digital comic learning media assisted by the IbisPaint X application, determine its feasibility, and identify students’ responses toward the developed media. The novelty of this study lies in integrating the Webtoon platform and IbisPaint X application to present mathematics learning through contextual visual storylines suited to junior high school students’ characteristics. This study employed a Research and Development (R&D) method using the 4D model consisting of define, design, develop, and disseminate stages. The subjects involved were 2 material experts, 2 media experts, and 32 eighth-grade students of SMP Negeri 3 Tasikmalaya. Data were collected through interviews and questionnaires using a Likert scale. The results showed that the media obtained feasibility percentages of 97.33% from material experts and 98.67% from media experts, both categorized as highly feasible, while students’ responses reached 76.11% with a feasible category. Therefore, the Webtoon-based digital comic learning media assisted by IbisPaint X was considered feasible as an alternative mathematics learning media for the Pythagorean Theorem material in junior high school.
Keyword: Digital comics, Webtoon, IbisPaint X, Pythagorean Theorem, Learning media
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DOI: https://doi.org/10.31932/j-pimat.v8i2.6553
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